This section describes how to construct geometries using Java® methods. A
geometry is defined by a
geometry sequence consisting of
geometry features. Each feature generates a set of
output geometry objects when you
build the feature. An
operation feature takes previously generated geometry objects as input and usually deletes them. You can create named selections by adding
selection features. Each geometry sequence in 1D ends with a
Finalize feature that forms a single output object by uniting all existing geometry objects. A geometry sequence in 2D or 3D also contains a
Finalize feature, but in 2D and 3D it is possible to add features corresponding to
virtual operations after the
Finalize feature (see
Virtual Operations for more information). The output object of the last feature of a sequence is referred to as the
finalized geometry. The finalized geometry is used for meshing and physics modeling.
In 3D, you can also add work planes (see Work Planes for more information), where you can add 2D geometry sequences that build 2D geometries that you can use to embed, extrude, and revolve in the 3D geometry.