A work plane embeds 2D objects in 3D. The sections below describe how to define the location of the work plane and how to create 2D objects in it. You can also use a work plane in the CrossSection and Partition features. In that case, you do not need to draw anything in the work plane.
Table 3-108: Valid Properties, unite Objects The tolerance settings are active when unite is set to on. The default values for the repair tolerance is taken from the geometry sequence’s default repair tolerance.
Table 3-109: Valid Properties, Visualization on | off on | off on | off on | off A work plane has a local coordinate system that is orthonormal and positively oriented (right-handed). The work plane coincides with the xy-plane in the local coordinate system. The following properties control how the work plane is defined.
Table 3-110: Valid Properties, Location quick | faceparallel | edgeparallel | edgeangle | circleperpendicular | vertices | coordinates | transformed For information about the selresult and contributeto properties, see Selections of Geometric Entities. Note that in a work plane’s Plane Geometry, the selresultshow and selindividualshow properties are not available.Depending on planetype, additional properties are available.
Table 3-111: Valid Properties, Quick distance | vertex global | vertexproj natural | vertexproj
Table 3-112: Valid Properties, Face Parallel on | off distance | vertex
Table 3-113: Valid Properties, Face Parallel edgecenter | boxcorner on | off distance | vertex tangent | vertexproj This creates a work plane through a straight edge of a geometry object. The work plane makes a given angle with the tangent plane of a face in the same geometry object. The face must be adjacent to the edge, and its tangent plane must be the same at all points on the edge. The origin of the local coordinate system coincides with the start vertex (if reverse is off) or end vertex (if reverse is on) of the edge. The direction of the local x-axis coincides with the direction of the edge (if reverse is off) or its opposite (if reverse is on). If the property angle is zero, the direction of the local y-axis points into the face. In general, the local coordinate system is rotated by angle about the local x-axis.
Table 3-114: Valid Properties, Edge Angle Face adjacent to edge in the same object. on | off This creates a work plane that is perpendicular to a given circular edge. The origin of the local coordinate system is at the circle’s center. By default, the local x-axis goes through the edge’s start vertex. Thus, if the geometry is rotationally symmetric, the symmetry axis coincides with the local y-axis.
Table 0-1: Valid Properties, Circle Perpendicular on | off This creates a work plane parallel to a plane through three vertices v1, v2, and v3. When offset=0, the origin of the local coordinate system coincides with the first vertex v1. The x-axis of the local coordinate system is in the direction v2-v1. The direction of the local z-axis is given by the cross product (v2-v1)x(v3-v1) or its opposite (if reverse is on).
Table 3-115: Valid Properties, Vertices on | off This creates a work plane through three points p1, p2, and p3. The origin of the local coordinate system coincides with the first point p1. The x-axis of the local coordinate system is in the direction p2-p1. The direction of the local z-axis is given by the cross product (p2-p1)x(p3-p1).
Table 3-116: Valid Property, Coordinates
Table 3-117: Valid Properties, Transformed Tag of PartInstance feature to take work plane from, or this to take work plane from this sequence. Tag of input work plane, or xyplane.
Table 3-118: Valid property in Part Instances on | off
on | off on | off Show selections, if selresult is on, of resulting objects in physics, materials, and so on, or in part instances. obj is not available in a component’s geometry. dom, bnd, and edg are not available in all features.where <ftag> is the name of the work plane feature. You can add geometry features in this 2D sequence as usual.The plane type circularedge from earlier versions is still valid as an alternative to its replacement circleperpendicular, and the plane type general from earlier versions is still valid as an alternative to its replacement coordinates.