Mesh Commands The following list includes the available commands for creating and modifying meshes (listed in alphabetical order): • Ball • BndLayer • BndLayerProp • Box • Convert • CopyEdge • CopyFace • CopyDomain • Copy • CornerRefinement • CreateVertex • Cylinder • Delete • DeleteEntities • DetectFaces • Distribution • Edge • EdgeGroup • EdgeMap • FreeQuad • FreeTet • FreeTri • Import • JoinEntities • LogicalExpression • Map • OnePointMap • Point • Reference • Refine • Scale • Size • Sweep • TwoPointMap