Operations on Imported Meshes The following mesh import operation nodes make it possible to define the partitioning of an imported mesh into domains, boundaries, edges, and points, with respect to the physics interface settings of the Component. Table 8-4: Operations on an imported Mesh Icon Name and Link Use and Description Ball To split geometric entities in an imported mesh by an element set defined by a ball. Box To split geometric entities in an imported mesh by an element set defined by a box. Create Vertex To create an additional vertex in an imported mesh. Cylinder To split geometric entities in an imported mesh by an element set defined by a cylinder. Delete Entities To delete geometric entities from an imported mesh. Detect Faces To split the geometric boundary entities in an imported mesh by detecting shapes that constitute faces. Join Entities To join adjacent geometric entities in an imported mesh. Logical Expression To split geometric entities in an imported mesh by specifying a logical expression.